
I've sat on both sides of the table. I've hired designers, been hired as a designer, and — the one that shook me most — gone through my first interview for a Head of Design role. I thought I was prepared. I had a polished portfolio, a clean deck, a strong narrative about team growth and design maturity. What I didn't have was the right mental model for what was actually being evaluated.
Here's what I wish someone had told me before I walked in.
The first thing to internalise: when a company interviews for Head of Design, they are not hiring the best designer in the room. They are hiring someone to make design matter at the organisational level. That distinction sounds obvious until you're in the room and your instinct is to walk them through your craft decisions.
The panel — typically a CPO, CEO, or CTO — is running a different set of questions in their head:
None of those questions get answered by showing your Figma components. They get answered by how you talk about conflict, failure, and organisational dynamics.
I over-indexed on process. I came in with a tight story about double diamond, research cadence, design systems. All of it true. None of it what they needed to hear at that point in the conversation. They weren't doubting that I could run a design process — they were trying to figure out whether I could run a design function inside a company with competing priorities and limited patience for design rigour.
I also undersold the hard moments. When asked about a difficult stakeholder relationship, I gave a diplomatic answer that framed everything as ultimately collaborative. That's not dishonesty — it was how I remembered it. But the interviewer was listening for something else: evidence that I could name the friction, sit in it, and still move the work forward. Clean stories about messy situations read as either inexperience or evasion.
The third mistake: I hadn't thought hard enough about the business. I could speak fluently about design strategy, but when they asked how I'd prioritise the team's focus in a cost-cutting environment, I defaulted to design principles rather than business logic. That's the wrong register.
If I were doing it again, I'd restructure my preparation entirely around three areas:
The role is fundamentally about translation — between design and the rest of the business, between what users need and what the company can execute, between long-term craft investment and short-term shipping pressure. The interview is just the first test of whether you can do that translation in real time, under scrutiny, with people who don't share your assumptions.
Prepare for that, and the portfolio almost takes care of itself.
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